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AI Insights · Timothy · July 2024

Top 5 Historical Games on Android in Denmark: Q2 2024 Performance

Discover the performance trends of the top 5 historical games on Android in Denmark during Q2 2024, including downloads, revenue, and weekly active users.

Top 5 Historical Games on Android in Denmark: Q2 2024 Performance

During the second quarter of 2024, the top historical games on Android in Denmark showed varied performance in terms of downloads, revenue, and weekly active users. Here’s a closer look at how each of these games fared:

Royal Match from Dream Games, Ltd. experienced fluctuations in revenue, starting at approximately $14K in early April and peaking at around $18.9K in mid-June. Downloads decreased steadily from 1.2K in the first week of April to 668 by the end of June. Weekly active users remained relatively stable, hovering around 14K throughout the quarter, with a slight drop to 13.9K in the final week of June.

June's Journey: Hidden Objects by Wooga saw its revenue peak at around $6.1K in the second week of April, with a low of approximately $3.9K in the third week of May. Downloads were consistently low, peaking at 113 in the first week of April and dropping to around 50 by the end of June. Weekly active users fluctuated, starting at 2.3K in early April and ending the quarter at 1.9K.

Rise of Kingdoms: Lost Crusade from LilithGames showed a varied revenue trend, starting at $3K in the first week of April and peaking at $3K again in the second week of June. Downloads remained relatively stable, averaging around 100-150 per week. Weekly active users saw a slight decline from 1K at the beginning of April to about 900 by the end of June.

Warpath: Ace Shooter, also from LilithGames, had notable revenue spikes, reaching approximately $3.9K in the fourth week of April and $3.4K in the final week of June. Downloads were low and stable, with a peak of 77 in the first week of April. Weekly active users remained around 700, with minor fluctuations throughout the quarter.

Finally, Viking Rise: Valhalla by IGG.COM saw revenue peak at approximately $3.1K in both mid-April and the last week of June. Downloads fluctuated significantly, with a high of 477 in the second week of April and a low of 94 in mid-May. Weekly active users showed a noticeable increase from 2.9K in early April to a peak of 3.5K in the first week of June, before ending the quarter at 2.5K.

These trends illustrate the shifting landscape of historical games on the Android platform in Denmark during the second quarter of 2024. For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024